Nate, Sebastian, Ryan, and David all gather to discuss NO MAN'S SKY, 2016's procedurally-generated space exploration and survival game from Hello Games. We discuss the game's awe-inspiring trailers, its turbulent launch and reception, and the incredible strides it's made in the years since. Nate points out the importance of having two moons in the sky, Ryan defaces a friend's stellar outpost by terraforming, and Sebastian isn't mad, just disappointed.