Nate, Sebastian, and Jordan gather to discuss REZ, the synaesthetic rail shooter music experience from Sega and United Game Artists. We discuss games as multi-sensory experiences, electronic dance music, commitment to a visual aesthetic, and hacking the planet. Sebastian contemplates a nefarious betrayal of the listening audience, Jordan doesn't know how to pronounce "Lumines," and Nate demands that Meteos be brought back immediately, you cowards!!
Nate, Sebastian, Ryan, and Jordan all gather to discuss HALO: COMBAT EVOLVED, Bungie's game-changing console FPS from 2001. We discuss the game's rocky development, its somewhat monotonous level design, and all the cool lore that's lurking just out of frame, probably. We're not 100% sure. Nate savors tiny hits of dopamine, Sebastian decries the musical Newsies, and we consider the matter of whether it's cheating to screen-peek during a Zoom call with your colleagues.