Nate and Ryan are joined by special guest Max Glenn to discuss PORTAL, Valve's puzzle-shooter gem from 2007. We discuss malicious AI, superb level design, and rethinking our relationship to 3D space. Nate has to explain the moral complexities of the Companion Cube to his kids, Max describes GLaDOS as "like if SHODAN were crossed with Clippy," and Ryan Napsters Hoobastank onto Meemaw's old Compaq.