Nate, Sebastian, Jordan and Ryan all gather to discuss HER STORY, Sam Barlow's "database thriller" from 2015. We discuss the untapped potential of real acting in games, the joys of discovery, and how difficult it is to make a player feel like a detective without them getting lost. Nate recommends a way NOT to play the game, Sebastian takes too many notes, and Ryan accidentally skips right to the final boss.
Nate, Ryan, Jordan, and Brock gather to discuss P.T., the "playable teaser" from 2014 which was delisted a few months after its release when the game it was a preview for was canceled before development really got underway. We discuss what a weird piece of ephemera this is in the story of videogames, jump scares, and hallways. Jordan admits to shrieking out loud, Brock reminds us that sometimes the spookiest games are the ones that never get made, and Ryan has some questionable views on the Outlast series.