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Go Back and Play

A very silly self-guided tour through the history of videogames, from Advance Wars to Zork. Except chronologically. So it would be the other way around.
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Now displaying: August, 2020
Aug 31, 2020

Nate, Sebastian, Ryan, and returning guest Brock discuss Nintendo and Silicon Knights' 2002 horror adventure ETERNAL DARKNESS: SANITY'S REQUIEM. We talk trying to sort the wheat (cosmic horror) from the chaff (appalling racism) in adapting the works of H.P. Lovecraft, the excitement and eye-rolling corniness of "sanity effects," and how we wish there were more anthology games with ensemble casts. Brock makes an excellent pun, Ryan uses "squamous" very effectively, and Nate compares the game's "store brand Cthulhu mythos" to Mr. Pibb. Sebastian describes the power of arcane conjurations of eldritch magick by comparing them to Starbucks cup sizes, and our sanity meters are depleted.

Aug 10, 2020

Nate, Kari, Jordan, and Ryan unite to discuss KINGDOM HEARTS, the 2002 action-RPG / nostalgia stimulator from Final Fantasy developer Square Enix. We discuss arcane lore, breezy combat, and how this early cross-over sensation hits a little bit different in an era in which Disney owns a 95% stake in American pop culture. Kari relates a story of her brother giving some bad advice, Ryan goes to bat for the Gummi Ship, Nate makes a bad analogy and then stubbornly sticks to it for the remainder of the episode, and Jordan looks like Aladdin.  

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