Nate, Sebastian, and Ryan gather to discuss QUAKE -- sort of. Nate tries to find some nice things to say about the game's aesthetics, the boys discuss the earliest games they played over the internet, and we ponder whether any "machinima" has ever been important. Nate brings up the Patterson Bigfoot film, Sebastian makes a joke about Adele, and Ryan turns the episode into a cavalcade of Nine Inch Nails puns. At some point, we discuss QUAKE a little bit.
Nate, Sebastian, and Ryan are joined by special guest Brock Wilbur to discuss RESIDENT EVIL, Capcom's 1996 horror adventure that launched a sub-genre by being stingy with its ammo. Join us as we discuss how early 32-bit games began to integrate the techniques of cinema, sample some abominable voice acting, and lambaste the Umbrella Corporation for constructing a truly inconvenient workplace.