Nate, Ryan, Jordan, and David gather to discuss Rare's groundbreaking shooter from 1997 -- GOLDENEYE 007. We discuss arcane FPS control schemes, the emergence of "deathmatch" on consoles, and abysmal escort missions. Is James Bond's most successful videogame outing "the Mario Kart of FPSs," or is it merely "Imperfect Dark?" BONUS: The guys say nice things about Pierce Brosnan, who did an admirable job with some truly abysmal material in the late '90s. Jordan refuses to say the name of a Bond girl aloud.